Bear Hunter Ninja hand game rules
Rules & online play.

Learn Bear Hunter Ninja, the hand and pose game for a group icebreaker: rules, poses and winning matchups. Play online in a two-player friend contest.

One click creates a friend invite with 3 moves. Your player name is “You”.

Play Bear Hunter Ninja →

What beats what?

This is a three-move cycle with different characters: bear beats ninja, ninja beats hunter, and hunter beats bear. Agree on that cycle before playing; the table below is the ruleset used by Settle it.

Bear Hunter Ninja: read your move down the left and your opponent’s across the top
Your moveBearHunterNinja
BearTieLoseWin
HunterWinTieLose
NinjaLoseWinTie

All 3 winning matchups

Example: If you lock in Bear and your friend locks in Ninja, you win. If you both choose Bear, the round is a tie.

Hand signs and playing in person

For a face-to-face Bear Hunter Ninja game, agree on a bear pose, a hunter pose and a ninja pose, then turn and reveal together on a shared count. Online you simply click a character and lock it in. Check the cycle first, especially if someone knows the game by a different name or learned different house rules: this version uses bear over ninja, ninja over hunter and hunter over bear.

A worked round

If the loser makes the coffee, Alex choosing hunter against Sam’s bear means Sam makes it. If Alex chooses ninja against Sam’s bear instead, Alex loses and makes it. Two bears tie; replay before assigning the coffee run. Changing the characters does not change the odds of a balanced three-choice game.

Tie rates and fair choices

There are 3 moves for each player, so there are 3 × 3 = 9 possible ordered pairs of moves. Exactly 3 pairs match. If both players choose independently and each move is equally likely, the tie rate is 3/9 = 1/3, or about 33.3%.

Under the same assumptions, each player wins about 33.3% of rounds. No move is inherently stronger: each beats 1 and loses to 1. These are mathematical odds, not a guarantee about people who repeat favorite moves or copy each other.

For a quick decision, agree to play until the first non-tie. If you prefer a best-of-three, agree to count wins yourselves and use rematches until someone has two; tied rounds do not count as a win.

History and origins

Bear Hunter Ninja is also played as an active group game with poses instead of hand signs. A 2010 Knucklebones activity guide describes players turning to face each other as a bear, hunter, or ninja. That is a documented example of the game, not a claim about its inventor. Settle it uses the same three-way relationship in a two-player browser contest, so no poses or shared physical space are needed.

Read more: Knucklebones activity guide (2010).

How to play Bear Hunter Ninja with a friend

  1. Create your contest. Choose Bear Hunter Ninja, enter your name, and describe the friendly disagreement you want to settle.
  2. Invite your friend. Share the invite link or the contest code directly with your friend. Once they join, both players can choose a move.
  3. Lock in your move. Select a move and lock it in. A locked move cannot be changed, and your friend’s choice stays hidden until both players commit.
  4. Read the result. Both moves and the winner are revealed together. The creator can start another round to break a tie or offer a rematch.

No account or download is needed. Keep using the same browser to retain your seat. The contest expires seven days after creation.

Questions about Bear Hunter Ninja

What beats what in Bear Hunter Ninja?

Bear beats Ninja. Hunter beats Bear. Ninja beats Hunter. Matching moves tie.

How likely is a tie?

With independent, uniformly random choices, 3 of the 9 possible ordered pairs are ties: 1 in 3. Human habits can change the observed rate. Matching moves always tie; the creator can start another round.

Can I play Bear Hunter Ninja against the computer?

Yes. Choose this variant and select The computer on the contest form. The computer commits a random move before you choose on every round. You can also opt into a computer opponent after a minute if no friend joins, or start computer play from the waiting room.

Can a friend see my move before locking theirs?

No. The server keeps the opponent’s move hidden until both players have committed. Each locked choice is final for that round, and a rematch starts with fresh choices.

Ready to put the rules to work?

Create a contest with Bear Hunter Ninja already selected, then invite a friend or choose the computer.

Start this variant →

Try another ruleset

See our comparison of rock paper scissors variants to choose by number of moves, tie rate and learning time. For a three-choice game from Indonesia, try the Elephant Human Ant hand game, where the ant beats the elephant.